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House of Dead {horror house}

Its Concept Art that contain a horror house in middle of a a forest. The model done in Maya. Texturing done in Blender. I have done this Procedural texture with nodes. from this model i learned So much about nodes. I used Principled Volume in blender for the Fog. For the render i used eevee render engine in blender

Landscape view

Landscape view

Ambient Occlusion render pass

Ambient Occlusion render pass

Ambient Occlusion render pass

Ambient Occlusion render pass

Ambient Occlusion render pass

Ambient Occlusion render pass

A Short Reel